DikuWin
		This is a Windows friendly Diku Editor for 
			Gizmo. [connect here] It 
		has most of the bugs worked out of it now... but a few may still be hiding
		
		DikuWin Version 1.1.0 (5.91MB) single exe to install
		MD5SUM = f6d7332a23174f4d8b2088bba3499ae6
		
		I'm sorry it was huge but this will make sure that it will install on any windows machine
		All updates from now on will be in the form of patch files
		
		
		DikuWin Version 1.1.1 (99.7KB) unzip this and replace the DikuWin.exe on your computer with the one is this file.  I got lazy on this one...
		MD5SUM=af02eb6f5117c8b7f42f7961859d245c
		
		Things to Keep in Mind
		
			1. This was written several years ago in Visual Basic 6.0.  Due to major changes in a feature known as command arrays being removed when .NET was introduced.  For all purposes this is abandoned.
			2. If you find a bug 
				You can contact me. If you like and I'll try to point you in the correct direction.
			3. There will be more bugs when working with files created or edited outside of 
			DikuWin. Still report these but they will be a slightly lower priority.
			4. BACKUP YOUR FILES! I don't want to see an entire area go up in 
			smoke... so back up your files. At least until we have it tested and "stable"
			5. This is a Windows application so make sure to run unix2dos
			on unix files you are trying to edit with DikuWin, and you will need to run 
				dos2unix before they can be added to the mud.
		
		
			Version History:
			
			Current known bugs(by priority)
			Mob fields don't match gizmo fields
                        Some mob fields add blank lines above text.
                        Long descroption for object needs to be multi line.
			
			Please let me know if something is missing off of this list!
			
			1.1.1
			Fix: Who knows... Conundrum bitched about somethign so I fixed it.
			     But that was so long ago I forgot what it was...
			
			1.1.0
			Fix: A few minor bugs taken care of. Version number no longer beta
			
			1.0.19b
			Mod: New def file for char affects added by objects
			Fix: Adding new objects after an object with a 'B' value
			
			1.0.18b
			Fix: Zone number changed and reactivated
			Mod: Moving a independent entry in the zone file will move all dependent entries along with it
			
			1.0.17b
			
			Fix: Zone-Load mob problem for mobs not of the area
			Fix: Fixed typo in LoadSlot.def
			
			1.0.16b
			Fix: Added more error checking to startup
			
			1.0.15b
			Fix: Crash bug in Clone Mob
			Fix: Crash bug in Clone Object
			Fix: Crash bug in new file creation
			Fix: New installer is much better =)
                        
                        1.0.14b
                        Add: Export to viewable text file.
                        Add: Friendly version of print.
                        
			1.0.13b
			Fix: Hitroll and AC issue fixed on mobs.
			Fix: Other junk that I didn't track...
			
			1.0.12b
			Fix: Resolved an issue with old object files that do now have load rates.
			Fix: Found a bug that would crash the program if you didn't have files selected and clicked open.
			
			1.0.11b
			Fix: Problem opening files with a cama or space in zone name fixed.
			Info: Zone number changing disabled until bug is resolved.
			
			1.0.10b
			Info: Added auto update check.
			Bug: Crashes when switching from e-spec to simple mob.
			
			1.0.9b
			Bug:  Problem installing in win2k.
			Info: Added text wrapping for some descriptions.  Updates on loss of focus.
			Info: Optional Confirm on delete added.
			Info: Print added, limited functionality at this time more to be added later.
			Fix: Zone form problem fixed.
			
			1.0.8b
			Bug: Zone number change bug.
			Bug: Major problem with zone form.
			Bug: Problem with spells on objects.
			Info: "Not Listed" entry allowed for locks on doors and containers.
			Fix: High flag bug fixed.
			
			1.0.7b
			Info: Splash and Help, About screens added
			Info: Some spelling errors corrected
			Info: Decay timer added.
			Info: Zone file bugs should all be fixed.
			Info: Exits can be set to rooms not in the world file.
			Bug: Highest number flag fails to save.
			
			1.0.6b
			Info: Lowest room number changed from 01 to 00.
			Info: Extra Descriptions bug fixed.
			Bug: Can't set decay timers, will not load files with decay timers.
			Bug: Lots of little errors working with zone file.
			
			1.0.5b
			Info: Zone crash bug fixed.
			Bug: Extra Descriptions not always saving.
			
			1.0.4b
			Info: New install bug fixed.
			Info: Dialog errors fixed.
			Bug: Crashes when adding first entry to zone file.
			
			1.0.3b
			Info: Added Tools menu with clone object, mob, and room.
			Info: Fixed a few minor bugs with adding rooms.
			Bug: If you leave a popup dialog box open and do something else it can do 
			strange things.
			Bug: Would not run on new installs...
			
			1.0.2b
			Info: SaveAs now working.
			Info: File name now in title bar of each window.
			Info: Crash recovery added. If DikuWin exits abnormally it will try to recover
			Info: Zone number changing now works
			Bug: If you leave a popup dialog box open and do something else it can do 
			strange things.
			
			1.0.1b
			Fix: New install Files has ALL of the def files.
			Fix: Bugs in new area creation look like they are all working now.
			Bug: Def files look like they don't install correctly if they are already 
			there...
			
			1.0.0b
			Bug: The ItemMisc.def file was left out of the install package.
			Bug: Looks like the new file stuff has some issues.
			Info: This version is just to get something out for feedback. Info: Still a few 
			more things to add before it is really done...
			Info: Don't try changing zone numbers right now. That will be done in January 
			some time.
			Info: Save As... isn't up and running yet.
			Info: Some of the object data isn't working yet because I'm not sure what it 
			should be. So if you know help me out.
			
			In time I hope to add a "area checker" tool which will look for common crash 
			bugs and other things. If you have any other additional ideas 
				let me know.
			
			-Squirrel
		
		
			
			
			